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Approved by the International Carrom Federation
& Adopted by the All India Carrom Federation |
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The term Standard Equipments shall mean and include
the following :
A.
CARROM BOARD


A.1. Playing Surface
The playing surface of the Carrom Board shall be of
plywood or of any other wood equally smooth and be of not less
than 8 mm in thickness and of a minimum of 73.50 cm and a maximum
of 74 cm square with its surface completely smooth. A Carrom
Board shall be able to have at least three and a half runs of
a normally smooth striker of 15 gms weight, when struck with
the maximum force, from one of the base lines, to the opposite
frame of the Carrom Board. A.2. Frames
Adjoining the playing surface of the Carrom Board there
shall be wooden frames with inside curved corners made of Rosewood
or any other hard
wood with good resistance, with a minimum height of 1.90 cm
and a maximum of 2.54 cm from the playing surface. The breadth
of the frame
shall not be less than 6.35 cm and not more than 7.60 cm. Suitable
bracings shall be provided underneath the playing surface and
fastened
with the frame.
A.3.
Pockets
The pockets of the four corners of the Carrom Board
shall be round inwardly and not outwardly and be of 4.45 cm
in diameter with admissible variation of not more than 0.15
cm. The piece of plywood adjoining the corners of the frame
shall be cut off.
A.4. Base Lines
- Two straight lines of 47 cm each in length with admissible
variation of 0.30 cm equally distributed on all sides, black
in colour, shall be drawn on each of the four sides of the
playing surface, parallel to the frame on each side. The
lower of these two lines, which shall be between 0.50 cm
and 0.65 cm in thickness, shall be 10.15 cm away from the
frame and the other one 3.18 cm away from the lower part
of the base line.
- The base lines shall be closed by circles of 3.18 cm in
diameter at both ends. Within this circle a portion of 2.54
cm in diameter shall be
coloured in red. These circles shall be called Base Circles.
These shall be drawn so as to touch both the base lines
and also the upper
base lines of the adjacent side when imaginably extended.
The distance between the base circle on one side and that
of the other
may be 1.27 cm approximately.
A.5. Arrows
Four arrows, black in colour, of not more than
0.15 cm thickness shall be drawn at each corner of the
Carrom
Board at an angle of 45 degrees to any of the adjacent
sides and each of them shall pass through the gap between
the two Base Circles and point towards the centre of the
pocket leaving a clear distance of 5.00 cm from the edge
of the pocket. The length of the arrows shall not exceed
26.70 cm. A decorative arch of 6.35 cm in diameter with
a pointer at both the ends, drawn at the starting point
of the arrows leading towards the pocket, is permissible. |
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A.6. Centre Circle
Exactly in the centre of the Carrom Board there
shall be a circle of 3.18 cm in diameter drawn black in
colour with admissible variation of 0.16 cm. It shall
be called the centre circle and shall be coloured in red. |
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A.7. Outer Circle
A circle of 17.00 cm in diameter with the centre
point of the Carrom Board as its centre shall be drawn
black in colour with admissible variation of 0.30 cm.
It shall be called out the Outer Circle. Any decorative
design in the circle is permissible. |
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A.7. Outer Circle
A circle of 17.00 cm in diameter with the centre
point of the Carrom Board as its centre shall be drawn
black in colour with admissible variation of 0.30 cm.
It shall be called out the Outer Circle. Any decorative
design in the circle is permissible. |
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B.
CARROMMEN
| The Carrommen used in play
shall be of good quality wood and circular in shape. The
diameter of a Carromman shall not be more than 3.18 cm
and not less than 3.02 cm. A Carromman shall be of not
less than 0.70 cm and not more than 0.90 cm in thickness.
The edge shall be round and plain. The weight of a Carromman
shall not be less than 5.25 grams and not more than 5.50
grams. Thus there shall be nine white, nine black and
one red Carrommen, and they shall be uniform. The Carrommen
shall have a smooth movement in a flat position on the
playing surface of the Carrom Board when struck by a striker
of standard specifications. |
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C. STRIKER
| The Striker shall be smooth
and round with a diameter of not more than 4.13 cm and
weighing not more than 15.00 gms. A Striker made of any
material other than Ivory and metal, with the specifications
prescribed above, may be used. A Striker, with metal fixed
and visible to the eyes, shall not be allowed. Engraved
decent designs on the striker are permissible. |
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D. STAND OR
TABLE
| The Stand or Table on which
the Carrom Board is placed for play shall not be less
than 63.00 cm and not more than 70.00 cm in height. The
Carrom Board, when placed on it, shall not be uneven or
shaky. However, padding below the Carrom Board and/or
the Stand or Table on which the Carrom Board is placed,
may be used to make the playing surface of the Carrom
Board level and firm as far as possible. |
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E. STOOL OR
CHAIR
| The Stool or Chair on which
the player sits for playing shall not be less than 40.00
cm and not more than 50.00 cm in height. The Chair, if
used, shall be armless. |
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F. POWDER
| The powder used shall be
of high quality to keep the playing surface smooth and
dry. The powder shall not be wet. Pouches/Containers filled
with powder shall be used to spread the powder evenly
over the playing surface. |
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G. NETS
| The pockets shall be fully
covered from beneath by nets fixed at the bottom of the
Carrom Board. Each net shall have the capacity of holding
at least 10 C/m. |
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H. LIGHT
The light shall be hung/fitted
at a convenient height above the Carrom Board so that
when a conical or square shade, preferably of metal, is
used, the light shall fall only on the Carrom Board including
the frame. The shade shall be one with the inner side
completely snow-white in colour. The bulb used, preferably
transparent white, shall be between 60 and 100 watts.
However, the height of the light can be altered at the
request of a player in
such a manner that the naked light does not strike the
eyes of the player/s. |
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In these Laws, unless there is anything repugnant to the subject
or context, the terms given below shall have the following interpretations:
- ‘Laws’ shall mean the Laws of Carrom.
- a) ‘Proper’ shall mean in accordance with
the Laws.
b) ‘Improper’ shall mean contrary to the Laws.
- ‘C/B’ Shall mean Carrom Board
- ‘C/m’ shall mean Carromman/ Carrommen.
- ‘Board’ shall mean from the commencement of
a board, after Umpire calls ‘Play’ till its
completion on pocketing of last C/m of any player.
- ‘Break’ shall mean the first stroke of a board.
- ‘Finish’ shall mean the completion of the
board.
- ‘Player’ shall mean a Carrom player
- ‘Placing’ shall mean keeping the penalty and/or
due C/m in a flat position on the playing surface within
the outer circle only by the player permitted to do so as
per the Laws. The Queen and/or the jumped c/m shall always
be placed by the Umpire in the Centre Circle as per the
Laws.
- ‘Pocketing’ shall mean putting C/m and/or
Queen into the pocket by a proper/improper stroke.
- ‘Push’ shall mean a jerk or sudden motion
of the elbow of the playing ‘hand’ instead of
striking the Striker with the finger.
- ‘Queen’ shall mean the red C/m.
- ‘Due’ shall mean pocketing the Striker with
or without C/m and/or Queen, and/or any outstanding penalty
and/or due c/m against the player as the case may be.
- ‘Penalty’ shall mean punishment for infringement
or violation of the Laws.
- ‘Covering’ shall mean pocketing one of his
own C/m by a player in the same or immediate subsequent
stroke, when or after Queen is pocketed.
- ‘Shot’ shall mean a pair or cannon.
a) ‘Pair’ shall mean two C/m or one C/m and
Queen facing the general direction of the pocket with a
space in between them.
b) ‘Cannon’ shall mean two C/m or one C/m and
Queen facing the general direction of the pocket without
any space in between
them.
- ‘Thumbing’ shall mean taking a stroke with
the thumb.
- ‘Turn’ shall mean the right to strike.
- ‘Chief Referee’ shall mean an official appointed
to administrate, supervise, control and give decisions on
all matters referred to him in the course of a match.
- ‘Umpire’ shall mean an official appointed
to supervise and/or control a match.
- a) ‘Opponent’ in singles shall mean the player
presently not having his turn to play.
b) ‘Opponent’ in doubles shall mean the player
sitting on the left and/or right side of the player presently
having his turn to play.
- ‘Hand’ shall mean the portion of the playing
hand from the fingers up to the wrist.
- ‘Finger’ shall mean the portion of the nail
side of a finger up to the second joint.
- ‘Imaginary Lines’ shall mean the lines drawn
in extension of the arrows between the Base Circles.
- ‘Stroke’ shall mean hitting the C/m by the
Striker directly or indirectly.
- a) ‘White Slam’ shall mean pocketing all
the nine white C/m and the Queen as per the Laws in the
first turn of play. It may also be called ‘Break to
Finish’.
b) ‘Black Slam’ shall mean pocketing all the
remaining black C/m with or without Queen as per the Laws
in the first turn of play.
NOTE: Words implying singular shall include plural
and words implying masculine shall refer to the feminine
also.
- In singles, the players shall sit opposite to each other.
- In doubles, the partners shall sit opposite to each other,
occupying all four sides.
- Position adopted for sitting by a player before taking
his turn to strike may be changed at any time provided the
chair or stool on which he is sitting is not lifted, moved
and/or disturbed during his turn of play.
- a) During the ‘board’ no part of the body
of a player, except the playing arm shall touch the Carrom
Board, stand or table on which the C/B is placed.
b) However, wearing/clothing, ring, bangles and/or watch
worn by a player are exempted during his turn of play, but
these should not touch the playing surface.
- Use of any material to raise and/or adjust the height
of the seat is permissible after the completion of the board
only, provided the height of the seat so raised does not
exceed 50 cm.
- No part of the body, except the ‘hand’ of
the player shall go beyond the imaginary lines of the arrows.
- The Striker shall be struck and not pushed.
- The stroke shall be made with the finger with or without
the support of other fingers.
- Any hand may be used in play.
- While making a stroke, the ‘hand’ may touch
the playing surface.
- a) While making a stroke, the elbow of the playing ‘hand’
shall not come within the playing surface nor shall extend
beyond the imaginary lines of the arrow.
b) The ‘hand’ may, however, cross the arrow.
- a) While making a stroke, taking support of the Stool
or Chair, Stand or Table of the C/B and/or keeping the legs
on the rim of the stand/table, by the player, is not permissible.
b) However, hands may rest on his body and legs may rest
on the rim of the stool or chair, on which he sits.
- a) There shall be a toss by the Umpire at the commencement
of each match. The toss shall be by spin of coin or by means
of calling the C/m. The either player/pair, winning the
toss, shall have the choice of side or the option to strike
first. If the winner decides to have the choice of side,
he shall communicate the same to the Umpire, who shall instruct
the loser to sit first.
b) In doubles, the pair winning the toss shall have the
option as above.
c) If, however, break is chosen by the winner of the toss,
the choice of side shall lie with the loser, and the winner
shall have
to sit first.
d) Once the losers have sat down, they cannot interchange.
This order of sitting shall continue throughout the match.
- There shall be two trial boards only after the toss and
before the start of the match, one for each player or pair.
- a) Before the break, the C/m are so arranged, in a flat
position, that the Queen shall occupy the Centre Circle
and the rest of the C/m
are placed around the Queen in the first row keeping the
Black and White C/m alternately. In the second row, three
white C/m will
form the shape “Y,’ with the white C/m in the
first row. The remaining space is filled up by placing black
and white C/m alternately. All c/m so arranged, should be
in compact round, touching each other, within the Outer
Circle. A player may use his fingers or striker to keep
the C/m intact.
b) The C/m should be arranged for the break with least possible
loss of time after each board.
- Break is taken by a player, who has chosen to strike first.
- The player who is to break shall have the white C/m during
that board leaving the black C/m to his opponent. The Queen
shall be the common C/m.
- Break is considered to have been made, if the Striker
touches any of the C/m even slightly.
- a) Break is not considered to have been made if no C/m
is touched by the Striker in its usual run or jumping out.
In that case, a maximum of two more chances shall be allowed.
b) If after permissible number of chances, no C/m is touched,
the right to Break shall be lost and the turn to play shall
pass on to the opponent who shall have black C/m for play
but no re-arrangement of C/m already arranged, shall be
permitted. The above condition
will prevail till the break is effected.
c) If a player in his attempt to break, plays an improper
stroke or pockets his striker without touching any of the
c/m, he shall lose his turn. However, due/penalty shall
not be applicable.
- The break shall be taken only after the Umpire calls ‘Play’
and the stroke shall be made within 15 seconds of such call.
The play shall be deemed to have begun from the moment the
Umpire calls ‘Play’.
- If the break is made before the Umpire calls ‘Play’,
all his C/m and/ or Queen pocketed shall be taken out for
placing and a foul declared. The player shall lose his turn.
- As long as a player pockets his own C/m and/or Queen
in accordance with the Laws, his turn shall continue. Otherwise
it shall pass on to
the opponent.
- a) i) In the first game the player who chooses to break
the first board shall have the white C/m. The turn to break
shall pass alternately during the game.
ii) In the second game the player who did not have the first
turn to break shall have his turn first.
iii) In the third game, the turn to break passes on to the
first player.
b) In Doubles, however, the turn passes on to the player
sitting to the right hand side of the player who had his
turn.
- A player shall not take more than 15 seconds for making
a stroke from the moment the C/m/Queen/Striker has come
to rest and the striker is picked up by the opponent and/or
after observing the time limit for placing the C/m and/or
Queen and/or foregoing due/penalty C/m, if any.
- If the turn is availed by a player who plays out of turn,
before the Umpire could control, he shall lose the board
by the number of C/m and Queen as were on the C/B at the
time of making the first out of turn stroke. If the above
remains unnoticed by the Umpire or opponent, till the next
stroke is taken, the turn shall be allowed and the next
turn shall be as per the Laws.
- a) The player who completes pocketing all his C/m first
wins the board.
b) The value/points are as follows:
i) Queen : 3 points up to and including 21 points.
ii) C/m : 1 point each.
- a) The number of C/m of the opponent on the C/B shall
be the points gained by that player in that board.
b) The player is entitled to be credited with the value
of the Queen, only if he wins the board.
c) The player who loses the board is not credited with the
value of the Queen, even if he has pocketed and covered
the Queen.
- The player loses the advantage of getting the credit of
an additional 3 points for covering the Queen, once he has
reached the score of 22
points.
- The maximum number of points that can be scored in a board
is 12 only. Any Due and/or penalty C/m shall automatically
be written off.
- a) A game shall be of 25 points or eight boards. The player
who reaches 25 points first or leads at the conclusion of
the eighth board shall be the winner of the game.
b) Up to and including the pre-quarter final rounds, each
game shall be decided on the basis of eight boards. In case
the score is equal at the end of the eighth board, an extra
board shall be played to decide the winner. Before the extra
board, there shall be a toss to choose break only.
- All matches shall be decided only by the best of three
games.
- In Singles, the change of sides by the players shall
be made in the opposite direction at the conclusion of each
game.
- In Doubles, the change of sides by the players shall be
made to the next right hand side, at the conclusion of each
game.
- a) In the third game for matches up to and including Pre-quarter
finals, the change of sides shall be made after the fourth
board or after any player/pair has scored l3 points whichever
is earlier.
b) From Quarter-Finals onwards the change of sides shall
be made only after 13 points have been scored by any player/pair.
c) The change of sides, remaining unnoticed by the Umpire
or any player, shall take place as and when noticed, but
after completion of that particular board.
- The players shall not take more than two minutes to change
sides.
- In general, any act of violation of Laws or anything
done contrary to what is stated specifically or implied
(as understood commonly) in these Laws, shall be broadly
classified as:
A. TECHNICAL FOUL &
B. FOUL
A. TECHNICAL FOUL
- a) Any act of violation of the Laws committed by the player
before the first stroke of his turn shall be deemed as a
Technical Foul. A Technical Foul shall entail one C/m of
the offending player being brought out for placing by the
opponent and his turn shall continue.
b) Any act of violation of the Laws committed by the player
presently not having his turn shall also be deemed as a
Technical Foul. A penalty shall be imposed as per Rule 63
(a).
B. FOUL
- a) Any act of violation of the Laws committed by the player
during or after the first stroke of his turn shall be deemed
as Foul. A Foul shall entail one C/m of the offending player
being brought out for placing by the opponent and the turn
to play shall be lost.
b) While pocketing the C/m and/or Queen, if a Foul is committed,
the number of C/m and/or Queen so pocketed with an additional
C/m shall be brought out for placing and the turn of the
player shall be lost.
- a) If a C/m and/or Queen jump out of the playing surface,
the jumped C/m and/or the Queen shall be placed by the Umpire
in the Centre Circle, if space permits, covering it fully
or the maximum portion of it that is available.
b) If both the Queen and a c/m jump in the same stroke preference
shall be given to place the Queen first and the jumped c/m
shall be placed, touching the Queen, in the opposite direction
of the player presently having his turn.
c) If both White and Black c/m jump in the same stroke,
preference shall be given to place the c/m of the player
who made that stroke first and the other c/m shall be placed,
touching the first c/m in the manner described in Rule 65(b).
d) If more than 2 c/m jump in the same stroke, the placing
of the first 2 c/m shall be in accordance with Rule 65(b)
and Rule
65(c). The rest of the c/m shall be placed, touching the
first 2 c/m, as far as possible.
- a) If c/m and/or Queen jump out and fall back on the playing
surface, the c/m and/or Queen shall be placed by the Umpire
in the Centre Circle as per Laws. The position of the disturbed
c/m, if any, shall be corrected by the Umpire, as far as
possible, at his discretion.
b) If, however, c/m and/or Queen jump out and fall back
on the playing surface after hitting the shade, bulb or
light fittings, it shall be considered to have naturally
travelled. Disturbed c/m, if any, shall not be rearranged.
| XIII.
C/m Rolling and Overlapping |
- If c/m and/or Queen stands on its rim, it shall be allowed
to remain as it is.
- If two C/m and/or Queen overlap each other, they shall
be left undisturbed.
- a) If the Striker rests on c/m and/or Queen, the Striker
shall be removed without disturbance to the C/m and/or Queen
by the Umpire. If disturbed, the original position of the
c/m and/or Queen shall be restored, as far as possible,
by the Umpire.
b) If this happens at the mouth of the pocket and in the
process of removal of the Striker the C/m and/or Queen lose
its centre of gravity and fall into the pocket, they shall
be deemed to have been pocketed.
- a) If C/m and/or Queen rest on the striker, the Striker
shall be removed by the Umpire by lifting the C/m and/or
Queen and replacing them, as far as possible, in the original
position where they would rest if the Striker was not there.
b) If, however, this happens at the mouth of the pocket
and in the process of removal of the c/m and/or Queen, the
Striker loses its centre of gravity and falls into the pocket,
it shall be deemed to have been pocketed. A Due shall be
declared to be imposed as per the Laws.
- If a C/m resting perilously at the mouth of the pocket
and actually falls into the pocket for any reason, it shall
be considered to have been properly pocketed.
| XIV.
Dues and/or Penalties |
- a) If in a proper stroke a player pockets his Striker
alone, his turn shall be lost and one of his C/m will be
taken out as penalty by his opponent for placing. Such penalty
C/m shall be called ‘Due’.
b) If in an improper stoke a player pockets his Striker
alone, his turn shall be lost and two of his C/m will be
taken out by his opponent for placing. Such penalty C/m
shall be called ‘Due and foul’.
c) If this happens before any of his C/m is pocketed the
penalty and Due shall remain outstanding and shall be taken
out as soon as
they are available.
- If a player pockets the Striker with his own C/m by a
proper stroke, the number of C/m so pocketed, with a Due
C/m, shall be taken out for placing and the player shall
continue his turn.
- If a player pockets the Striker with the C/m of his opponent
by a proper stroke, the C/m so pocketed shall be deemed
to have been pocketed. The Due as per Rule 72(a) shall be
taken out for placing and the player shall lose his turn.
- If a player pockets the Striker with C/m of his own and
of his opponent by a proper stroke, the number of his own
C/m so pocketed, with a
due C/m shall be taken out for placing by the opponent and
the player shall continue his turn.
- If a player pockets the C/m of his opponent by an improper
stroke, the C/m so pocketed shall be deemed to have been
pocketed. The ‘Penalty’ C/m shall be taken out
for placing by the opponent and the player shall lose his
turn.
- a) If a player pockets his own C/m by an improper stroke,
the C/m so pocketed with a Penalty C/m shall be taken out
for placing by the opponent and the player shall lose his
turn.
b) If a player pockets his own C/m with the striker by an
improper stroke, the C/m so pocketed with two C/m, one as
Due and the other for Penalty shall be taken out for placing
by the opponent and the player shall lose his turn.
- a) Due or penalty C/m shall be taken out for placing immediately
after being available, but only after the completion of
the stroke, though it may be during the turn of the same
player.
b) i) In Doubles the Due and/or penalty C/m shall always
be taken out for placing by the player who is sitting on
the right hand side of the player having his turn at the
time of availability of C/m.
ii) If, however, during the turn of a player, he pockets
the C/m of the opponent with or without his C/m and the
Due and/or penalty C/m becomes available, the player himself
shall take out the C/m for placing.
- a) If Due and/or penalty C/m is available for placing
but sufficient space is not available, the player who has
to place the C/m shall be permitted to do so immediately
after space becomes available.
b) In Doubles, however, if the eligibility to place the
Due and/or penalty C/m, has passed on to the partner, the
partner alone shall have the right to take out and place
the C/m.
- If space is available for placing the Due and/or penalty
C/m, but the player who has to place the C/m does not desire
to risk a Foul, he
shall lose his chance to place and his claim for placing
shall stand forfeited.
- If the space becomes available for placing the Due and/or
penalty C/m, during the turn of the player, eligible to
place, the placing shall
be made immediately.
- a) While placing the Due and/or penalty C/m, if a player
places his own C/m by mistake, it has to be rectified if
pointed out by the umpire or the opponent. A Foul shall
be declared as per the Laws.
b) If not noticed either by the Umpire or the opponent before
the next stroke is made, the C/m so placed shall be regarded
as valid.
- If more than one C/m are to be placed by a player as Due
and/or penalty, the C/m available shall be placed immediately
and rest of the C/m have to be placed as soon as available.
If on availability, rest of the C/m is/are not placed by
the player concerned before the next stroke is made and
the same remains unnoticed by the opponent/ Umpire the due
shall be deemed to have been forfeited.
- a) Placing shall be considered as complete once the finger
is removed from the C/m provided the C/m placed is inside
the Outer Circle.
b) However, while placing Due and/or penalty C/m holding
of any other C/m and/or striker is not permitted.
- If a player places or moves the Due and/or penalty C/m
away from the Outer Circle, he shall he asked to place the
C/m inside the Outer Circle. A Foul shall be declared as
per Laws.
- While placing the Due and/or penalty C/m the player should
not move any other C/m and/or Queen. The C/m so placed shall
not disturb any other C/m. If it so happens, the same shall
be replaced by the Umpire in the original position, as far
as possible. A Foul shall be declared against the offending
player as per the Laws.
- a) A player may choose to forego the Due and/or penalty
C/m in toto only and not partially. Such decision shall
be communicated to the Umpire within 15 seconds, failing
which the right to place the Due and/or penalty C/m shall
be forfeited.
b) The additional points on completion of the Board available
on demand, may at the option of the beneficiary be demanded
fully/partially.
- a) The time limit for placing Due and/or penalty C/m shall
be 15 seconds after the announcement made by the Umpire.
b) If the placing of all the due and/or penalty C/m is not
completed within the stipulated period, the C/m already
placed may be ordered to be removed and a foul declared
against the offender.
- a) Due and/or penalty C/m cannot be set off against each
other.
b) Due and/or penalty C/m shall not be placed covering the
Centre Circle wholly or partially. If placed, the player
shall be asked to rectify. A Foul shall be declared against
the offending player as per the Laws.
- In Doubles, a player shall not take out the penalty and/or
Due C/m for his partner, who has to place it. In case his
partner does not find the required C/m in the pockets adjoining
his side, he shall request the Umpire to provide, specifying
the colour and number of C/m he needs for placing.
- During the course of the Board, if a player gets up from
the seat during his turn or of his opponent’s turn,
for any reason, he shall lose the Board with the number
of his C/m and/or Queen lying on the Board. If the score
of the opponent is 22 or more he shall lose the Board by
the number of C/m only.
- A player has the right to pocket the Queen and to cover
it provided a c/m of his own has already been pocketed.
21 22 19 20
- The Queen shall be placed by the Umpire only in the Centre
Circle. While placing so, however, if a shot is automatically
formed, it cannot be altered.
- If the Centre Circle is partially or completely covered
by other C/m, the Queen shall be placed so as to occupy
most of the uncovered portion or in any position adjacent
to the Centre Circle in such a way so that it is not easy
to pocket for the player having his turn. The placing of
the Queen by the Umpire, in such a situation, shall be final.
- a) If the Queen is pocketed before any C/m of the player
is pocketed, the Queen shall be taken out for placing and
the player shall lose his turn.
b) If a player pockets the Queen, while there is a Due against
him, the Queen shall be taken out for placing and the player
shall lose his turn.
c) However, if after recovery of Due and/or penalty, all
the nine C/m are on the C/B, a player shall have the right
to pocket the Queen and to cover it.
d) If, at the break or in a subsequent stroke when all his
nine C/m are on the C/B, the Queen is pocketed along with
the Striker, the Queen shall be taken out for placing and
a Due shall be declared. The player shall lose his turn.
- If the Queen is pocketed by a stroke and is not covered,
the Queen shall be taken out for placing. If not noticed
by the Umpire or by the opponent, before the next stroke
is made, the Queen shall be recorded as properly covered.
- a) If the Queen and the C/m of a player are pocketed together
in one stroke, the Queen shall be considered covered.
b) However, at the Break and/or in any subsequent stroke,
when all nine C/m of the player are on the C/B, if the Queen
and one of the C/m are pocketed together, the Queen has
to be covered. If more than one C/m and the Queen are pocketed
together, the Queen shall be considered covered.
- a) If the Queen, C/m of a player and the Striker are pocketed
together by a proper stroke the Queen and the C/m so pocketed
with an additional one as Due, shall be taken out for placing
and the player shall continue his turn.
b) If the Queen, C/m of a player and the Striker are pocketed
together by an improper stroke, Queen and the C/m so pocketed
with additional two C/m as due and penalty shall be taken
out for placing and the player shall lose his turn.
- a) If the Queen and the Striker are pocketed together
by a proper stroke, the Queen shall be taken out for placing
by the Umpire. An additional C/m shall be taken out for
placing by the opponent and the player shall continue his
turn.
b) If the Queen and the Striker are pocketed together by
an improper stroke, the Queen shall be taken out by the
Umpire for placing.
Additional two C/m shall be taken out for placing by the
opponent and the player shall lose his turn.
- a) While covering the Queen, if the Striker alone is pocketed
by a proper stroke, the Queen shall be taken out placing.
A C/m of the offending player shall be taken out as Due
for placing by the opponent and the player shall lose his
turn.
b) While covering the Queen, if the Striker alone is pocketed,
by an improper stroke the Queen shall be taken out for placing.
Two C/m of the offending player shall be taken out as Due
and Penalty for placing by the opponent and the player shall
lose his turn.
- a) While covering the Queen by a proper stroke, if a
player pockets the striker along with his C/m, the C/m so
pocketed plus one
C/m as Due shall be taken out for placing by the opponent.
The player shall however, continue his turn. If in that
subsequent stroke no C/m of the player is pocketed, the
Queen shall not be considered to have been covered and it
shall be taken out for placing.
b) While covering the Queen, if a player pockets his Striker
along with his C/m by an improper stroke, the C/m so pocketed
plus two C/m as due and penalty shall be taken out for placing
by the opponent and the player shall lose his turn. The
Queen shall be taken out for placing by the Umpire.
- a) While covering the Queen a player pockets the last
C/m of his own together with the last C/m of his opponent
by a proper stroke, he shall be awarded 3 points. If the
score is 22 or more he shall win by 1 point.
b) While covering the Queen, if a player pockets the last
C/m of his own together with the last C/m of his opponent
by an improper stroke the opponent shall win by three points.
If the score is 22 or more he shall win by one point. if
demanded, an additional point for the improper stroke shall
be awarded to the opponent.
- a) While covering the Queen, if a player pockets the last
C/m of his opponent by a proper stroke, he shall lose the
Board by the number of his C/m lying on the C/B together
with the points for the Queen. If the score of the opponent
is 22 or more, he shall lose by the number of C/m only.
b) While covering the Queen, if a player pockets the last
C/m of his opponent by an improper stroke, he shall lose
the Board by the number of his C/m lying on the C/B together
with the points for the Queen. If the score of the opponent
is 22 or more, he shall lose by the number of C/m only.
if demanded, an additional point shall be awarded to the
opponent.
- a) If a player pockets the Queen along with his last
C/m and the last C/m of his opponent by a proper stroke,
the player shall win the Board by 3 points. If the score
is 22 or more he shall win by 1 point.
b) If a player pockets the Queen along with his last C/m
and the last C/m of his opponent by an improper stroke,
the opponent shall win the board by 3 points. If the score
is 22 or more he shall win by 1 point. If demanded one additional
point shall be awarded.
- a) If a player pockets the last C/m of his own and of
his opponent by a proper stroke while the Queen is on the
C/B, the opponent shall be awarded 3 points. If the score
is 22 or more he shall be awarded only 1 point.
b) If a player pockets the last C/m of his own and of his
opponent by an improper stroke while the Queen is on the
C/B, the opponent shall be awarded 3 points. If the score
is 22 or more he shall be awarded only 1 point. If demanded,
the opponent shall be awarded 1 additional point.
- a) If a player pockets the last C/m of his opponent by
a proper stroke, when the Queen is on the C/B, he shall
lose the Board by the number of his own C/m lying on the
C/B together with the points for the Queen. If the opponent’s
score is 22 or more he shall lose by the number of C/m only.
b) If a player pockets the last C/m of his opponent by an
improper stroke when the Queen is on the C/B, he shall lose
the Board by the number of his own C/m lying on the C/B
together with the points for the Queen. If the opponent’s
score is 22 or more he shall lose the Board by the number
of C/m only. If demanded, the opponent shall be awarded
one point in addition.
- a) If a player pockets his last C/m by a proper stroke
leaving the Queen on the C/B, he shall lose the Board by
3 points. If the opponent’s score is 22 or more he
shall lose by one point.
b) If a player pockets his last C/m by an improper stroke
leaving the Queen on the C/B, he shall lose the Board by
3 points. If the opponent’s score is 22 or more he
shall lose by one point. If demanded, the opponent shall
be awarded one additional point.
- a) If a player pockets his last C/m along with the Striker
leaving the Queen on the C/B by a proper stroke, he shall
lose the Board by 3 points. If the score of the opponent
is 22 or more, he shall lose by one point. One additional
point for the pocketed striker shall be awarded, if demanded
by the opponent.
b) If a player pockets his last C/m along with the Striker
leaving the Queen on the C/B by an improper stroke, he shall
lose the Board by 3 points. If the score of the opponent
is 22 or more, he shall lose by one point. If demanded,
the opponent shall be awarded two additional points.
- a) If a player pockets the Queen, his last C/m, the last
C/m of his opponent by a proper stroke together with the
Striker, the player shall lose the Board by 3 points. If
the score of the opponent is 22 or more, he shall lose by
one point. One additional point for the pocketed striker
shall be awarded, if demanded by the opponent.
b) If a player pockets the Queen, his last C/m, the last
C/m of his opponent together with the Striker by an improper
stroke, the
player shall lose the Board by 3 points. If the score of
the opponent is 22 or more, he shall lose by one point.
If demanded, the opponent shall he awarded two additional
points.
- a) If a player pockets the last C/m of his own and of
his opponent together with the Striker by a proper stroke
he shall lose the Board by one point, if the Queen has been
covered by him. One additional point for the pocketed Striker
shall be awarded if demanded by the opponent.
b) If a player pockets the last C/m of his own and of his
opponent together with the Striker by an improper stroke,
he shall lose the Board by one point, if the Queen has been
covered by him. Two additional points shall be awarded,
if demanded by the opponent.
- a) If a player pockets the last C/m of his opponent along
with the Striker leaving the Queen on the C/B by a proper
stroke, he shall lose the Board by the number of his C/m
lying on the C/B plus the value of the Queen. If the score
is 22 or more, he shall lose by the number of C/m only.
One additional point for the pocketed Striker shall be awarded,
if demanded by the opponent.
b) If a player pockets the last C/m of his opponent along
with the Striker leaving the Queen on the C/B by an improper
stroke, he shall lose the Board by the number of his C/m
lying on the C/B plus the value of the Queen. If the score
is 22 or more he shall lose by number of his C/m only. If
demanded, the opponent shall be awarded two additional points.
- a) If a player pockets the last C/m of his own and of
his opponent together with the Striker by a proper stroke,
he shall lose the Board by 3 points, if the Queen has been
covered by the opponent. If the score of the opponent is
22 or more, he shall get one point. One additional point
shall be awarded, if demanded by the opponent.
b) If a player pockets the last C/m of his own and of his
opponent together with the Striker by an improper stroke
he shall lose the Board by 3 points, if the Queen has been
covered by the opponent. If the score of the opponent is
22 or more he shall get one point. Two additional points
shall be awarded, if demanded by the opponent.
- If the Queen resting perilously at the mouth of the pocket
and actually falls into the pocket for any reason, it shall
be considered to have
been (duly) pocketed.
- A player shall not utilise the due and/or penalty C/m
to make a shot with the Queen. If utilised, he shall be
asked by the Umpire to rectify. A Foul shall be declared
as per the Laws.
- A stroke shall be taken by means of a Striker only. The
Striker shall be brought by the player and certified by
the Chief Referee/Umpire
before play.
- While taking a stroke, if the Striker jumps over the C/B,
the turn of the player shall continue if he pockets his
own C/m and/or Queen in that stroke.
- A changed new Striker, duly approved by the Chief Referee/
Umpire, shall be allowed in a match, after the particular
Board is completed. However, if in the middle of the board,
the Striker is damaged, it is permitted to change the same
only after completion of that particular stroke.
- a) Once set, the position of the C/B shall not be changed
in the middle of the match.
b) However, the sole authority to make any change after
examination, on an appeal by any player, lies with the Umpire.
- The C/B, stand or table on which the C/B is placed, allotted
for a match can be changed only after the completion of
the Board. The sole authority for deciding the condition
of the C/B, stand or table rests with the Umpire.
- Any damaged C/m, if appealed for replacement, shall be
replaced by the Umpire in the original position of the damaged
C/m as far as
possible.
- a) The time count stops when there is an appeal to the
Umpire by a player, during the play. The play shall not
continue unless the
Umpire has ordered ‘Play’.
b) The player who violates this, shall lose the entire board
with the number of his C/m lying on the C/B with the points
of the Queen, as per Laws, if it is lying on the C/B.
- a) The powder shall be applied evenly, by the player having
the turn, over the playing surface before break. The use
of powder shall be neither excessive nor scanty.
b) i) The powder shall not be applied or removed after the
Umpire has announced ‘Play’.
ii) Any wilful attempt to remove or wipe powder from the
playing surface shall not be permitted.
iii) The removal of powder from the playing surface by way
of blowing, wiping or any other way shall not be permitted.
For any infringement, as stated above in 122(b) (i), (ii)
& (iii) a Foul shall be declared against the offending
player as per the Laws.
c) However, excess powder, if any, along the Base Lines
and Base Circles of his side, may be removed, by a player
during his turn of play with the help of the Striker only.
d) The Umpire shall have the right to control the even application
of powder on the playing surface. 29 30 27 28
e) The Umpire should be requested for removal of dust, insects,
etc., from the C/B during the course of play.
- A stroke is considered completed only after the Striker,
C/m and/or Queen disturbed by the Striker comes to rest.
The Striker shall be removed by the player from the C/B
immediately after the stroke is completed. The Umpire may
assist on request.
- a) As long as a player pockets his own C/m and/or Queen,
the time count starts as soon as the stroke is completed.
b) However, in a stroke, when a player fails to pocket his
C/m and/or Queen, the time count for the opponent shall
start only after the Striker has been removed from the C/B.
c) A player shall not make the stroke before the opponent
picks up his Striker from the C/B.
- a) When a player pockets the C/m of his opponent knowingly
or unknowingly, the Umpire shall stop the player from playing
further.
b) If unnoticed by the Umpire or by the opponent, the C/m
pocketed shall be considered to have been properly pocketed.
The turn of the player shall be lost as and when noticed.
- a) The player shall not hit, tap or disturb the C/B wilfully
or otherwise. If done, a Foul shall be declared against
the offending player, as per the Laws.
b) However, if it is done by the player/s in such a way
that rearrangement of the C/m becomes impossible, he shall
lose the entire Board with the number of C/m lying on the
C/B with the points for the Queen as per the Laws.
- a) A stroke shall be considered to have been made, if
the Striker slips, leaving any Base Line or Base Circle,
irrespective of whether it has touched any C/m or not.
b) However, if the Striker slips and does not leave any
Base Line or Base Circle or moves any C/m, stroke shall
not be considered to have been made.
- A player may find out the score from the Umpire only during
his turn of play.
- A player shall not distract the attention of the opponent
by any act.
- a) While taking a stroke, the Striker must touch both
the Base Lines.
b) If the Stroke is made from the Base Circle, the Striker
must cover the Base Circle fully but shall not touch the
arrow.
- In doubles, during the course of a Board, the partners
are not allowed to talk or communicate with each other by
gestures. Any violation in this regard shall be penalised
with a Foul as per Laws.
- Players shall not talk to the spectators during the course
of a game without the permission of the Umpire.
- The player shall not hold any solid material(s), except
the Striker in either hand during the course of his turn.
- The C/m and/or Queen shall not be moved or disturbed after
the Break, except by way of a stroke. If touched, moved
or disturbed the same shall be replaced in the original
position by the Umpire, as far as possible and a Foul shall
be declared against the offending player as per the Laws.
- The run of the Striker shall not be tested on the playing
surface during the course of a Board.
- a) The player shall not keep his Striker on the frame
or in the pocket of the C/B during the Board.
b) However, the player shall be permitted to place the Striker
and/ or C/m on the playing surface of the C/B, near his
base lines only, while placing the Due and/or penalty C/m.
- If the players pass over their turn consecutively for
3 times each, that particular Board shall be cancelled and
be replayed.
- There shall be an interval of 10 minutes in between the
second and third games.
- A player is permitted to concede a game and/or match
at any stage.
- In case of any unforeseen circumstances beyond the control
of the Umpire that particular Board shall be replayed.
- If a C/m is damaged by a stroke during the course of the
Board, the position of the bigger part of the damaged C/m
is considered for all purposes and the Umpire’s decision
shall be final.
- In the event of the C/m lying on the Base lines/Base Circles,
preventing the player from taking a stroke for want of space
for placement of his Striker, that Board shall be replayed.
| XVII.
Loss of Entire Match |
- A player shall be liable to lose the entire match for
any act of indiscipline and/or any of the following:
a) Leaves match board area (3.05 meters) during the game
without the permission of the Umpire.
b) Fails to abide by the time limit given for the rest in
the deciding game during a match.
c) Refuses to abide by the decision of the Umpire and/or
Chief Referee.
d) Passes insulting remarks against the Umpire, Chief Referee
and/or authorities before or during or immediately after
the match.
e) Smokes or smells Foul while at play due to intoxicating
drinks and/or is under the influence of drugs.
f) Plays with an uncertified Striker.
g) Discontinues play during the course of a match, without
the permission of the Umpire.
h) Disturbs and distracts the attention of the opponent
while at play more than twice, despite Umpire’s warning.
i) Fails to report to the Umpire at his match Board within
15 minutes after the match is announced.
- AII protests shall be written in English addressed to
the Secretary of the tournament and shall be submitted through
the Chief Referee/ Umpire duly signed by the player/Captain
or the Manager of the team.
- The oral protest shall be intimated to the Umpire immediately
after the incident takes place along with the prescribed
scrutiny fee. No protest shall be entertained without payment
of scrutiny fee.
- The written protest shall be submitted within 15 minutes
of completion of that particular Board.
- The protest shall represent facts only, as had occurred,
the decision of the Chief Referee/Umpire and the point appealed
against by the aggrieved party.
- Protest in uncouth and abusive language shall be summarily
rejected and invite disciplinary action.
- Once a protest is lodged, it shall not be permitted to
be withdrawn.
- Once a protest is recorded and handed over, the play shall
continue from where it stopped. The result of the match
shall not be announced till the protest is considered.
- a) If the protest is upheld, the match shall continue
from the beginning of that particular board in which the
protest was lodged and the scrutiny fee refunded.
b) In case the protest is overruled, the result already
obtained shall stand and the scrutiny fee forfeited.
c) The decision of the Championship/Tournament authorities
should be conveyed to the parties concerned within one hour
from the
time the protest was lodged.

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